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LESSPLAN
Mr. Heneghan • Secondary English & Lit
← Graphic Novel packet

Planning a Comic

Year 9 HEAP • Graphic Novel • Planning

A short comic is a design problem as much as a writing problem. The premise, the page count and the visual motif need to be decided before the drawing begins. Thumbnails are where most of the thinking happens.

Start with a premise and a question

PremiseDramatic questionVisual motif
A girl finds a note addressed to her future self.Will she open it, and what will it change?Rain, folded paper, windows.
A boy volunteers at a shelter for one night.Can he help without making things worse?Hands, doors, fluorescent light.
A class plants a garden on a rubbish tip.Will the garden survive the first term?Seeds, cracked soil, green shoots.
A grandmother loses her memory.What remains of a person when memory goes?Photographs, repeating rooms, hands.

Character and conflict

FieldYour plan
Protagonist
What they want
What blocks them
What they fear
What they learn or lose
Antagonist or opposing force
Relationship that changes

Page plan

PageBeatLayoutKey imagePage-turn effect
1
2
3
4
5
6
7
8

Thumbnails

Thumbnails are small, rough sketches of each page. They are not finished art. Their job is to test the layout, the reading path and the page turns before you commit to a larger drawing.

  1. Draw a rectangle for the page.
  2. Block in the panels with rough shapes.
  3. Mark the main figure or object in each panel.
  4. Draw arrows to show the reading path.
  5. Mark where the words will go.
  6. Test the page turn: what does the reader see next?
  7. Try a second layout and compare.

Script format

ElementExample
Page and panelPAGE 3, PANEL 2
ImageClose-up of Maya's hand on the door handle. The handle is cold; condensation on the metal.
CaptionCAPTION: I had waited three years for this door.
DialogueMAYA: It's not locked.
SoundSFX: click.

Write only what can be seen or heard. Avoid explaining the character's feelings to the artist; show what the artist can draw.

Low-tech alternatives

If you cannot drawAlternative
Limited drawing skillUse stick figures, silhouettes or collage; focus on layout and story.
No art materialsCreate a photo comic with staged objects or a storyboard on paper.
No time for a full comicComplete the script, thumbnails and one finished page.
No digital toolsUse paper, pencil and a phone camera to document the page.
No permission to publishShare the comic with the class only and keep it offline.

Ethical review

QuestionAnswerSafeguard
Is any character based on a real person?
Could a reader identify someone from the details?
Does the comic use a stereotype for a character or group?
Is anyone's story used without consent?
Does the comic treat a sensitive issue with care?
Who checks the comic before it is shared?

Common errors

Next, move from plan to page with drafting and feedback.