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LESSPLAN
Mr. Heneghan • Secondary English & Lit
← Game Show packet

Contestant Care

Year 9 Power of Speech • Game Show • Care

A game show asks people to take a risk in front of an audience. That risk should be voluntary, bounded and dignified. This page sets out how to choose contestants, obtain consent and protect them before, during and after the show.

Consent is a process

Consent is not a single question at the start. It is an ongoing agreement that can be withdrawn. A contestant who says yes in class can change their mind on the day.

StageWhat to explainWhat to check
BeforeThe format, the audience, the questions and the pass rule.Do they understand what they are agreeing to?
At the startThey can pass or stop at any time.Do they know the signal?
DuringThey can change their mind.Are they comfortable?
AfterThey can ask not to be recorded or named.Do they want to be included in the recap?

Choosing contestants

MethodFairnessRisk
VolunteersClear consent.Only confident students volunteer.
Random drawEqual chance.A student may not want to play.
Team nominationCollaborative.Pressure to accept.
RotationEveryone gets a turn over time.Some students still prefer not to.
Teacher selectionCan balance participation.Must still ask for consent.

Whatever the method, a student must be able to decline without explanation. Have a reserve list or a support role ready so the show can continue.

The pass rule

A pass lets a contestant skip a question without losing dignity. It should be explained at the start and available throughout.

Model pass rule: “You can pass at any time. A pass scores zero for that question, but you stay in the game. Just say ‘pass' and we will move on.”

This is an original teaching example.

Mistakes

Wrong answers are part of the game. The host's response determines whether the mistake feels safe.

Host responseEffect
“Good try. The answer was ...”Normalises the mistake.
“That's an interesting answer.”Keeps dignity.
“Oh dear, that's wrong.”Can shame the contestant.
“How could you not know?”Humiliating.
Laughing at the contestantDamages trust.
Repeating the wrong answer for a laughMocks the person.

Privacy

Game-show questions should not ask for personal information. Avoid questions about family, health, religion, relationships, income or private experience.

Access needs

NeedAdjustment
Hearing impairmentFace the contestant; repeat questions; provide a written version.
Vision impairmentRead questions aloud; describe visual rounds; use large print.
Mobility accessSeated contestant option; accessible stage; no physical obstacle.
Speech differenceAllow time; accept alternate answers; do not finish their sentences.
NeurodiversityExplain the sequence; offer a quiet space; allow a written answer.
AnxietyOffer a team role or a recorded round.
Chronic illness or fatigueShorter rounds; breaks; a substitute.

Stopping the show

A contestant may need to stop. The host should have a clear, non-dramatic way to handle it.

SignalHost response
“I'd like to stop.”“Of course. Thank you for playing.” Move to the next segment.
A hand signal agreed in advancePause; check in quietly; continue without comment.
Visible distressPause the show; ask a support person to step in.
A medical needStop; follow the school's first-aid process.
A disclosureRespond privately; do not use it as content.

After the show

Activity: care audit

  1. Read a draft format and question set.
  2. Identify three moments where a contestant could feel unsafe.
  3. Write a fix for each.
  4. Draft a consent script.
  5. Draft a pass rule.
  6. Test the script on a partner.

A contestant is a guest, not a prop. The show is only fun if everyone can leave with their dignity intact.

Common errors

Next, study audience energy to involve the room without pressure. The teamwork and roles page shares the production work.